How do you use the FPS test?
A frame rate number is useful only when you know what it describes. This browser FPS test gives you a repeatable animation workload, a live frames-per-second reading, and a few extra measurements that show whether motion stays steady. It’s a quick way to check display smoothness and browser graphics performance, although it isn’t a substitute for a game-specific benchmark.
For a useful comparison, keep the same load, duration, browser, and display each time. Then run the test under similar conditions. A single score can be interesting, but a pattern across several runs tells you much more about performance, frame pacing, and the effect of background work.
- Pick a load level. Low is a gentle starting point for phones and older devices. Medium gives a balanced check, while High and Extreme create more work for stronger hardware and make motion trails easier to inspect.
- Choose a duration. A 15-second run gives a quick snapshot. Runs of 30, 45, or 60 seconds give the average and 1% low more time to reveal short stutters or heat-related slowdowns.
- Start the test. The animated scene runs while the dashboard updates with the current frame rate and supporting metrics.
- Read the result. When the timer ends, compare the average, minimum, maximum, and 1% low FPS. Use the refresh-rate estimate as a clue about the display you tested.
What does each FPS metric mean?
The headline FPS number is only one part of a smoothness check. Average FPS shows the general level, while 1% low FPS and the minimum show what happens during the rough moments. Reading the values together helps you tell the difference between a consistently modest result and a high result interrupted by visible stutter.

Frame Rate
This is the live number of frames produced in the current moment. It’s the FPS value people usually mean when they describe how fast a scene feels.
Refresh Rate
This is an estimate of the display’s refresh rate based on the fastest stable frame rate the test observes. Treat it as a quick Hz clue, not a laboratory measurement.
Average FPS
This is the mean frame rate across the complete run. It gives you the clearest high-level comparison between two tests that use the same settings.
1% Low
This averages the slowest one percent of the measured frames. A low value beside a strong average often points to brief stutters or uneven frame pacing.
Min and Max FPS
These are the lowest and highest individual readings. A wide gap can show that the workload did not stay even, although one unusual frame can affect the minimum.
Pixels Per Frame and Per Sec
These values describe how many pixels the animation draws per frame and per second. They provide a simple sense of how much visual work the device is handling.
Can you use this as a refresh rate or Hz test?
You can use the result as a quick refresh-rate check. If the frame rate settles near a familiar value such as 60, 120, or 144, that may match the display mode currently active in your browser. However, browser scheduling, power settings, variable refresh rate, another monitor, or a busy tab can affect the reading. Because of that, the number is a useful clue rather than proof of the panel’s advertised maximum.
Close heavy tabs, set the browser zoom to its usual value, and run the test on the exact display you want to check. If you use more than one monitor, move the browser window to the target screen before starting. Repeat the run a few times and look for the value that stays stable instead of relying on the highest single number.
How can you use the FPS test as a ghosting check?
Ghosting is a visible trail behind a moving object when a display’s pixels don’t change quickly enough. To make a basic ghosting check, choose High or Extreme, start the animation, and watch the edges of the moving shapes. A sharp edge is easier to follow, while a pale smear or repeated image can suggest slower pixel response.
This visual check can’t replace a monitor response-time test with a controlled camera and known refresh modes. It can still help you compare two display settings on the same screen. Turn off any motion blur effect you added in the display menu, keep the viewing distance consistent, and remember that room lighting and your own vision can change what you notice.
What is a good FPS for gaming?
The right frame rate depends on the game, the display refresh rate, and the kind of motion you care about. A strategy game may feel fine at 30 FPS, while a competitive shooter benefits from a steadier higher rate. The ranges below are practical reference points, not a promise that every game will feel the same at the same number.
| Frame rate | How it feels | Best suited to |
|---|---|---|
| 30 FPS | Playable, though quick motion can look less fluid. | Slower single-player and strategy games. |
| 60 FPS | Smooth for many players and a common target. | Most games on a 60Hz screen. |
| 120 FPS | Very fluid when the display can show the extra frames. | Action games on a 120Hz display. |
| 144 FPS and up | Responsive motion with less time between visible updates. | Competitive play on a high-refresh monitor. |
A display can’t show every extra frame beyond its active refresh rate, so the best target is a stable rate that matches the screen. A steady 60 FPS on a 60Hz monitor may feel better than a score that jumps between 80 and 200. If you’re comparing results, prioritize consistency and 1% low FPS as well as the average.
Why does FPS drop during a longer run?
A falling frame rate often means that another process is competing for CPU, GPU, memory, or power. Background tabs, downloads, video playback, battery-saving modes, and thermal limits can all change the result. If the average looks acceptable but the 1% low is much lower, the problem may be short interruptions. If the score gradually falls, heat or power management becomes a more likely clue.
- Close heavy tabs. Video, canvas, and advertising scripts can compete with the test.
- Plug in a laptop. Battery modes can reduce performance to extend runtime.
- Keep the settings the same. Use the same load and duration when comparing devices or browser changes.
- Run it more than once. A repeated pattern is more useful than one unusually high or low score.
- Match the display. Move the browser window to the monitor or phone screen you actually want to inspect.
- Use full screen only when comparing full-screen runs. A larger animation area changes the workload, so record the setting with your result.
Frequently asked questions
What does this FPS test measure?
This FPS tester measures how many frames per second your browser can draw on your screen. It reports your live frame rate, your average, minimum, and maximum FPS, your 1% low, and an estimate of your monitor refresh rate. It also shows pixel throughput so you can see how hard your device is working.
How is this different from an in-game frame rate test?
A game measures the FPS of that specific game on your full system. This frame rate test measures what your browser and display can do with a steady animation. It is a quick, fair way to compare devices, check a new monitor, or confirm a setting changed something, without installing anything.
What is a 1% low and why does it matter?
The 1% low is the average frame rate of your worst 1% of frames. A high average with a low 1% low means you get stutters even when the number looks good. Smooth gameplay needs both a high average and a 1% low that stays close to it.
How does the refresh rate and Hz test work?
The tool watches the fastest stable frame rate your browser reaches and matches it to the nearest common panel value, such as 60Hz, 120Hz, or 144Hz. Most browsers cap animation at your display refresh rate, so this refresh rate test gives a solid estimate of your monitor Hz without extra software.
How do I run a ghosting test?
Start a test and watch the moving objects closely. On a slower panel you may see a faint trail behind each object, which is ghosting. A fast panel keeps the edges crisp. For the clearest ghosting test, use the High or Extreme load so there is plenty of motion to judge.
Why is my frame rate capped at 60?
Browsers sync animation to your display refresh rate. If you see a clean cap near 60, your monitor or current mode is likely 60Hz. On a 120Hz or 144Hz display the FPS checker should climb well past 60 once the browser is allowed to run at the higher rate.